Fantasy Secret Mac OS
Title Developer/publisher Release date Genre License Mac OS versions A-10 Attack! Parsoft Interactive 1995 Flight simulator Abandonware 7.5–9.2.2. As Kasuga, our technical director and lead programmer, explained some days ago, the Mac version of FFXIV has been developed especially for Mac systems. It does not use a boot utility such as Boot Camp to run via a Windows OS on Mac hardware.
These key combinations apply only to Mac computers with an Intel processor, not Mac computers with Apple silicon.
To use any of these key combinations, press and hold the keys immediately after pressing the power button to turn on your Mac, or after your Mac begins to restart. Keep holding until the described behavior occurs.
- Command (⌘)-R: Start up from the built-in macOS Recovery system. Or use Option-Command-R or Shift-Option-Command-R to start up from macOS Recovery over the Internet. macOS Recovery installs different versions of macOS, depending on the key combination you use while starting up. If your Mac is using a firmware password, you're prompted to enter the password.
- Option (⌥) or Alt: Start up to Startup Manager, which allows you to choose other available startup disks or volumes. If your Mac is using a firmware password, you're prompted to enter the password.
- Option-Command-P-R:Reset NVRAM or PRAM. If your Mac is using a firmware password, it ignores this key combination or starts up from macOS Recovery.
- Shift (⇧): Start up in safe mode. Disabled when using a firmware password.
- D: Start up to the Apple Diagnostics utility. Or use Option-Dto start up to this utility over the Internet. Disabled when using a firmware password.
- N: Start up from a NetBoot server, if your Mac supports network startup volumes. To use the default boot image on the server, hold down Option-N instead. Disabled when using a firmware password.
- Command-S: Start up in single-user mode. Disabled in macOS Mojave or later, or when using a firmware password.
- T: Start up in target disk mode. Disabled when using a firmware password.
- Command-V: Start up in verbose mode. Disabled when using a firmware password.
- Eject (⏏) or F12 or mouse button or trackpad button: Eject removable media, such as an optical disc. Disabled when using a firmware password.
If a key combination doesn't work
If a key combination doesn't work at startup, one of these solutions might help:
- Press and hold all keys in the combination together, not one at a time.
- Shut down your Mac. Then press the power button to turn on your Mac. Then press and hold the keys as your Mac starts up.
- Wait a few seconds before pressing the keys, to give your Mac more time to recognize the keyboard as it starts up. Some keyboards have a light that flashes briefly at startup, indicating that the keyboard is recognized and ready for use.
- If you're using a wireless keyboard, plug it into your Mac, if possible. Or use your built-in keyboard or a wired keyboard. If you're using a keyboard made for a PC, such as a keyboard with a Windows logo, try a keyboard made for Mac.
- If you're using Boot Camp to start up from Microsoft Windows, set Startup Disk preferences to start up from macOS instead. Then shut down or restart and try again.
Remember that some key combinations are disabled when your Mac is using a firmware password.
Learn more
- Keyboard shortcuts that you can use after your Mac has started up.
When you want to keep it Classic
We have always simply called our software Fantasy Grounds. With the release of Fantasy Grounds Unity (FGU), we are now renaming the previous version to Fantasy Grounds Classic.
Fantasy Ground Classic (FGC) has been around and evolving since 2004. It is a peer to peer application that is stable and enjoyed by hundreds of thousands of fans worldwide. It is a 32-bit application that runs natively on Windows and on Mac and Linux systems that support 32-bit applications through Wine wrappers.
FGC cannot connect with FGU, and vice-versa.
Data modules for FGC are compatible with Fantasy Grounds Unity (FGU).
Campaigns for FGC are compatible with Fantasy Grounds Unity (FGU) in most cases but may require some additional updates for FGU or even minor XML editing to fix them and make them compatible. Our goal is for these to be fully compatible to move over in the near future.
Networking Considerations:
- To host a game on FGC, the Gamemaster hosting the game must enable port forwarding on their router for TCP port 1802. We have instructions for doing that here.
- To join a game on FGC, you simply need the alias or external IP address of the Gamemaster's game.
- FGC relies upon IPv4. Some countries have moved to IPv6 only, while the United States and most other countries still support both.
FGC is very stable for most users and it is optimized for speed for most operations.
FGU left Early Access in November 2020. It went through an Alpha and Closed Beta process as well and is now ready for people to play and start using. We believe that the experience is better on FGU and will only continue to get better.
If you have an existing group playing on FGC, then you should look at getting a license or subscription for FGC instead of FGU. The two software versions won't connect to each other. You will need to re-purchase a license for FGU if you decide to upgrade at a later date; however, we will have discounts available for users who upgrade from FGC to FGU.
We plan to keep FGC updated and running for as long as the demand remains high. It won't receive any major functionality enhancements outside of ruleset updates, which are shared among FGU and FGC. Any major functionality updates will only happen on FGU.
A subscription allows the software to be used as long as your monthly subscription is active with PayPal. It helps reduce the upfront cost to you and provides regular revenue for SmiteWorks that makes it easy for us to budget expenses.
A license is a 1-time purchase that costs more up front but will be the cheapest for you if you plan on using the software for many years. Buyers of FGC licenses have been able to get upgrades to FGC for years and years without having to pay for an upgrade, until now. Moving to FGU from FGC will require an upgrade cost. You will repurchase the software, but you will get a discount on the purchase. FGC has been around since 2004. FGU is the first upgrade that SmiteWorks has ever charged for and there won't be another upgrade charge for many, many years in the future.
Monthly subscriptions do not accrue towards a 1-time license and they don't qualify you for upgrade discounts. As a final note, FGC subscriptions are not compatible with FGU subscriptions.
SmiteWorks offers a 30-day money back guarantee on all purchases and subscriptions -- for any reason. Just contact us at [email protected] and we would be happy to help. Please allow up to 24 hours for a response, especially on weekends and holidays.
You can get Fantasy Grounds Unity here.
Our FG Classic wiki has information on installation, basic usage, ruleset specific help and developer guides. There is also a group of fans who run Fantasy Grounds College on Discord and they offer free interactive training courses to get new GMs and players up to speed quickly.